Collecting classic World of Darkness, part 12: General WoD

In addition to the books published as part of the individual game lines, there were also a series of sourcebooks that were notionally intended for use with any game.  In practice, some of them can be used that way, but many are intended for a few specific game lines or are de facto supplements for a specific game.  Some others cover the original five core game lines but not the later or historical ones.

There’s actually very little to say about collecting them, because there really aren’t any that are particularly expensive or hard to find.  In order to make the article more than 100 words, therefore, I’ll give a brief overview of each one and which game line it’s tied to.

  • A World of Darkness, 1st edition.  This is ostensibly a WoD book, but has VtM trade dress and is basically a VtM supplement.  It’s supposed to be an international sourcebook, but it describes a few locations in detail rather than giving an overview of the world in general.  (One of them turns up blatantly shoehorned into the infamous Chaos Factor adventure.)
  • A World of Darkness, 2nd edition.  This one actually is an international sourcebook, although it’s still more VtM oriented than anything else.  It does have the generic black trade dress rather than the green marble, at least.
  • Blood and Silk.  This is the Dark Ages supplement for Kindred of the East, with no pretense of being anything else.  I’m not sure why it’s given a WoD designation instead of being a Dark ages book.
  • Blood-Dimmed Tides.  A look at the ocean in the core five games.  The game this is the most useful for is Changeling, as it has new rules material, including a new Kith.  I don’t recall that Mage gets very much, and for Werewolf the Rokea supplement is probably more useful.
  • Bygone Bestiary.  Stats on legendary/mythological creatures.  It seems to intended primarily for Mage: The Sorcerer’s Crusade but could also be used for Dark Ages or CtD.
  • Combat.  A book devoted to an alternate, more detailed combat system for Storyteller in general.  I haven’t heard about it being used very often, but it’s easy to find cheap if you want to give it a look.
  • Demon Hunter X.  Part of the “Year of the Lotus” line, it covers a couple of different types of Asian hunters.  It’s probably most useful for KotE but could be used for any game set in Asia.
  • Gypsies.  Widely regarded as the worst and most offensive WoD supplement.  For what it’s worth, it has material for the five core games, even those that hadn’t been released yet.
  • Hong Kong.  Another Year of the Lotus supplement.  It’s primarily intended for KotE but could be used for other games, and could be the setting for an interesting KotE/VtM crossover game.
  • Mafia.  I’ve never been sure why this was part of the Year of the Damned, except in a broad thematic sense.  This one could theoretically be useful in any game, although it has the closest connections to VtM and WtA.
  • Midnight Circus.  A Ray Bradbury-esque dark supernatural setting that draws from the five core games.  I don’t know how useful it would be as a whole, but I’ve used elements of it as inspiration in other games.
  • Mummy 1st and 2nd edition.  See my writeup on MtR for more details.
  • Outcasts.  This one is very much intended for VtM, WtA and MtA, as it covers characters who don’t fit into clans/tribes/traditions.  It’s not always the best fit with the other games; the Hollow Ones sourcebook is probably more useful for Mage, although they don’t cover exactly the same territory.
  • Sorcerer.  A collection of hedge magic traditions; probably the most useful for Mage but could be used in other games as well.  I highly recommend getting the second edition instead, though, if you can find it (it’s explicitly an MtA book).
  • Tokyo.  The third Year of the Lotus supplement.  This one is more Wraith oriented than the Hong Kong book.
  • Time of Judgment.  The end-of-the-world supplement for all the games except Vampire, Werewolf, Mage, and Wraith (which had already been wrapped up in Ends of Empire).  It’s not a generalized supplement, but has scenarios for a variety of games.  It’s noteworthy for being the closest CtD ever got to resolution, with a general overview of where the metaplot would have gone.

That covers the general overview of the WoD tabletop lines.  Next up I’ll cover Mind’s Eye Theatre, then it’s on to promotional material.  Until next time, the Woggle-Bug says “I don’t want the world; I just want your half.”

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